📖 Complete Guide
Full breakdown of Fafnir's abilities and mechanics
⚔️ Base Spells
🔮 Base Passives
Mythic Spirit
Debuffs that reduce Divinity apply [Arcane Aegis I].
Mythic Tempo
Turn meter reductions apply [Temporal Aegis I].
Wrath
After 5 ultimates, deal 200% extra damage. Immune to Divinity cost increases.
Mythic Resilience
Reduces Acid, Blaze and Bleed damage by 75%. Immune to all Disables.
📍 Boss Phases
Phase 1 - Hardened Dragon
⚡ Modified Spells
Burned to the Core
Attack all enemies (150% ATK) 2 times. Each hit activates [Blaze] on all enemies.
Dragonfire
⏱️ CD: 3Attack all enemies (300% ATK). Place [Blaze III] on all enemies for 3 turns.
Flames of Fafnir
Attack all enemies (400% ATK). Continuously activate [Blaze] on all enemies. Heal self for 30% HP. Costs 1000 Divinity.
🔮 Phase Passives
Hardened Scales
Starts with 5 stacks, each increasing damage dealt by 3%. Stacks are reduced by hits and freeze effects.
Burning Breath
50% chance to apply [Vulnerable III] before attacking. Deals 50% extra damage against [Blaze] targets.
Phase 2 - Tyrant Unbound
⚡ Modified Spells
Eternal Being
Attack all enemies (200% ATK). Increase the duration of all [Debuff] effects on all enemies.
Burning Embers
⏱️ CD: 3Attack all enemies (200% ATK). Transfer all [Debuff] effects from Fafnir onto each enemy.
Tyrant's Hunger
Attack all enemies (300% ATK). Deals bonus damage against [Vulnerable] targets. Costs 1000 Divinity.
🔮 Phase Passives
Weakened Scales
Accumulates up to 100 stacks, each increasing damage received by 1% per stack.
Venomous Breath
50% chance to apply [Acid] and [Vulnerable III] before attacking. Heals 5% HP when attacking enemies with debuffs.