Godforge Arsenal
Has a 15/18/21/24/27/30(33%) chance to reflect [Disable] back to the enemy. Will always reflect the first [Disable]
Gain 1 Stack (up to 1/2/3/4/5/6(7)) of [Temporal Aegis II] or [Arcane Aegis II] when turn meter or divinity is reduced by an enemy.
Damaging Debuffs inflict 10/20/30/40/50/60(70%) increase damage.
Increase damage inflicted by allies by 2.5%/3/3.5/4/4.5/5/(5.5%) for each buff placed by this hero
Reduce damage received by 10%/13/16/19/22/25/(28%). Does not receive damage per wave until this hero takes their first turn.
Attacks reduce enemy HP, ATK and DEF by 5% stacking up to 1/2/3/4/5/6(7) times.
Every 3rd Hit inflicts 50%/60/70/80/90/100%(110%) increased damage.
Buffs placed on this hero are instantly removed granting 5/6/7/8/9/10/(11)% Divinity and Turn Meter and grant a permanent Damage Increase of 5%.
Gain 20% Divinity when joining an attack.
When this hero joins an attack increase their Turn Meter and Divinity by 5/6/7/8/9/10(11%)
Inflict 15% increased damage to enemies under [Blaze].
Each time this hero lands a Strong Hit, increase their Strong Hit Damage by 10% and reduce their incoming damage by 5% stacking up to 1/2/3/4/5/6/(7) times
Increase the amount of [Barrier] or [Shield] gained by this hero by 10/12/14/16/18/20/(22%).
Gain 150/200/250/300/350/400/450 Divinity at the start of each wave.
Turn Meter Reductions are 15/18/21/24/27/30/33% less effective on this hero.
Inflict 30% increased damage to enemies below 15%/18/21/24/27/30%(33%) HP.
Defeating an enemy grants 10/20/30/40/50/60(70) Divinity
Gain 20/24/28/32/36/40/(44%) Turn Meter when this hero is denied a turn by a [Disable]
Strong Hits are guaranteed to critically hit and increase the damage by 15/18/21/24/27/30/(33%) but this hero cannot Critically Hit normally.
Attacks have a 20/24/28/32/36/40/(44%) chance to activate a random [Blaze], [Bleed] stack or [Acid].
Steal 2%/4/6/8/10/12/(14%) Divinity when attacking enemies under [Despair]
When placing [Debuff] has a 25/30/35/40/45/50/(55%) to increase its duration by 1 Turn.
Additional Hits against the same target has 10/12/14/16/18/20/(22%) increased damage.
Healing an ally has a 40/50/60/70/80/90/(100%) chance to heal this hero for 50% of its strength once per turn.
Reduce the damage recieved from AoE Attacks by 15/18/21/24/27/30/(33)%
Increase this Hero’s Divinity by 50/60/70/80/90/100(110) when placing [Freeze]
Heal this hero by 5/6/7/8/9/10(11%) HP when placing a buff on an ally.
Gain 10%/12/14/16/18/20(22%) Crit Rate and Critical Attacks Heal this hero for 5% damage inflicted.
Increases all sources of outgoing healing by 20%/24/28/32/36/40/44%.
Inflict 20/24/28/32/36/40/(44%) increased damage to [Barrier].
Reduce the damage received by 15%/18/21/24/27/30/(33%) when this hero is under [Stalwart]
Ignore 10% RES.
At the start of battle, convert 50% ATK into HP
Increase the damage inflicted from the first attack on each wave by 25/30/35/40/45/50(55%). Additional attacks then inflicted 40% less damage for the remainder of the wave.
Increase damage inflicted to Bosses by 10/12/14/16/18/20/(22%)
Decrease the target’s Turn Meter by 5/6/7/8/9/10/(11%) when placing a [Disable]
When this hero receives a critical hit, increase their RES by 5% stacking up to 1/2/3/4/5/6/(7) times.
Ultimate abilities inflict 15/18/21/24/27/30/(33%) increase damage.
Divinity reductions are 15/18/21/24/27/30/33% less effective on this hero.
Ignore 10% Defence when attacking under [Vanish] against enemies under 30%/36/42/48/54/60/(66%) HP
Attacks destroy the target’s Maximum HP by 5/6/7/8/9/10/(11)% of the damage inflicted. Cannot destroy more than 50% of the target’s Max HP.
Attacks decrease the target’s ATK by 2% stacking up to 2/4/6/7/8/10/(12) times.
Reduces the chance to Weak Hit by 10/12/14/16/18/20(22%). This hero receives 50% increase damage from Strong Hits.
Increase the damage inflicted on the first attack each wave by 20%.
Increase damage inflicted when counterattacking by 10/12/14/16/18/20/(22%)
When this hero is attacked, has 20%/24/28/32/36/40(44%) chance to reduce the duration of a random [Debuff] by 1 turn.
Defeating an enemy grants 10/12/14/16/18/20(22%) Turn Meter.
When a [Buff] is stolen increase this hero’s Turn Meter by 10/12/14/16/18/20/(22%)
Attacks have a 2% chance to activate a random damaging [Debuff].
When this hero revives an ally has a 40%/50/60/70/80/90/(100%) to reset the core ability cooldown on the target.
Increase the damage inflicted when joining attacks by 10/12/14/16/18/20/22%.
Gain 10% turn meter when attacked. Can occur once until this hero's next turn.
Increase Leader Bonus effectiveness by 15/18/21/24/27/30/33%.
Convert 10/12/14/16/18/20/(22%) of the healing received into Increased Damage on the next attack.
Increase Strong Hit chance by 10/12/14/16/18/20(22%)
Place [Stun] on the target for 1 turn when they lose more than 80/75/70/65/60/55(50%) in an attack.
Single target attacks have a 50% chance to inflict damage to all enemies equal to 5%/6/7/8/9/10/(11%) of the damage of the attack.