Godforge Arsenal
Has a 15%/18%/21%/24%/27%/30%/33% chance to reflect [Disable] back to the enemy. Will always reflect the first [Disable]
Gain 1 Stack (up to 1/2/3/4/5/6/7) of [Temporal Aegis II] or [Arcane Aegis II] when turn meter or divinity is reduced by an enemy.
Damaging Debuffs inflict 10%/20%/30%/40%/50%/60%/70% increase damage.
Increase damage inflicted by allies by 3%/3%/4%/4%/5%/5%/6% for each buff placed by this hero
Reduce damage received by 10%/13%/16%/19%/22%/25%/28%. Does not receive damage per wave until this hero takes their first turn.
Attacks reduce enemy HP, ATK and DEF by 5% stacking up to 1/2/3/4/5/6/7 times.
Every 3rd Hit inflicts 50%/60%/70%/80%/90%/100%/110% increased damage.
Buffs placed on this hero are instantly removed granting 5/6/7/8/9/10/11% Divinity and Turn Meter and grant a permanent Damage Increase of 5%.
Gain 20% Divinity when joining an attack.
When this hero joins an attack increase their Turn Meter and Divinity by 5%/6%/7%/8%/9%/10%/11%
Inflict 15% increased damage to enemies under [Blaze].
Each time this hero lands a Strong Hit, increase their Strong Hit Damage by 10% and reduce their incoming damage by 5% stacking up to 1/2/3/4/5/6/7 times
Increase the amount of [Barrier] or [Shield] gained by this hero by 10%/12%/14%/16%/18%/20%/22%.
Gain 150/200/250/300/350/400/450 Divinity at the start of each wave.
Turn Meter Reductions are 15%/18%/21%/24%/27%/30%/33% less effective on this hero.
Inflict 30% increased damage to enemies below 15%/18%/21%/24%/27%/30%/33% HP.
Defeating an enemy grants 10/20/30/40/50/60/70 Divinity
Gain 20%/24%/28%/32%/36%/40%/44% Turn Meter when this hero is denied a turn by a [Disable]
Strong Hits are guaranteed to critically hit and increase the damage by 15%/18%/21%/24%/27%/30%/33% but this hero cannot Critically Hit normally.
Attacks have a 20%/24%/28%/32%/36%/40%/44% chance to activate a random [Blaze], [Bleed] stack or [Acid].
Steal 2%/4%/6%/8%/10%/12%/14% Divinity when attacking enemies under [Despair]
When placing [Debuff] has a 25%/30%/35%/40%/45%/50%/55% to increase its duration by 1 Turn.
Additional Hits against the same target has 10%/12%/14%/16%/18%/20%/22% increased damage.
Healing an ally has a 40%/50%/60%/70%/80%/90%/100% chance to heal this hero for 50% of its strength once per turn.
Reduce the damage recieved from AoE Attacks by 15/18/21/24/27/30/33%
Increase this Hero’s Divinity by 50/60/70/80/90/100/110 when placing [Freeze]
Heal this hero by 5%/6%/7%/8%/9%/10%/11% HP when placing a buff on an ally.
Gain 10%/12%/14%/16%/18%/20%/22% Crit Rate and Critical Attacks Heal this hero for 5% damage inflicted.
Increases all sources of outgoing healing by 20%/24%/28%/32%/36%/40%/44%.
Inflict 20%/24%/28%/32%/36%/40%/44% increased damage to [Barrier].
Reduce the damage received by 15%/18%/21%/24%/27%/30%/33% when this hero is under [Stalwart]
Ignore 10% RES.
At the start of battle, convert 50% ATK into HP
Increase the damage inflicted from the first attack on each wave by 25%/30%/35%/40%/45%/50%/55%. Additional attacks then inflicted 40% less damage for the remainder of the wave.
Increase damage inflicted to Bosses by 10%/12%/14%/16%/18%/20%/22%
Decrease the target’s Turn Meter by 5%/6%/7%/8%/9%/10%/11% when placing a [Disable]
When this hero receives a critical hit, increase their RES by 5% stacking up to 1/2/3/4/5/6/7 times.
Ultimate abilities inflict 15%/18%/21%/24%/27%/30%/33% increase damage.
Divinity reductions are 15%/18%/21%/24%/27%/30%/33% less effective on this hero.
Ignore 10% Defence when attacking under [Vanish] against enemies under 30%/36%/42%/48%/54%/60%/66% HP
Attacks destroy the target’s Maximum HP by 5/6/7/8/9/10/11% of the damage inflicted. Cannot destroy more than 50% of the target’s Max HP.
Attacks decrease the target’s ATK by 2% stacking up to 2/4/6/8/10/12/14 times.
Reduces the chance to Weak Hit by 10%/12%/14%/16%/18%/20%/22%. This hero receives 50% increase damage from Strong Hits.
Increase the damage inflicted on the first attack each wave by 20%.
Increase damage inflicted when counterattacking by 10%/12%/14%/16%/18%/20%/22%
When this hero is attacked, has 20%/24%/28%/32%/36%/40%/44% chance to reduce the duration of a random [Debuff] by 1 turn.
Defeating an enemy grants 10%/12%/14%/16%/18%/20%/22% Turn Meter.
When a [Buff] is stolen increase this hero’s Turn Meter by 10%/12%/14%/16%/18%/20%/22%
Attacks have a 2% chance to activate a random damaging [Debuff].
When this hero revives an ally has a 40%/50%/60%/70%/80%/90%/100% to reset the core ability cooldown on the target.
Increase the damage inflicted when joining attacks by 10%/12%/14%/16%/18%/20%/22%.
Gain 10% turn meter when attacked. Can occur once until this hero's next turn.
Increase Leader Bonus effectiveness by 15%/18%/21%/24%/27%/30%/33%.
Convert 10%/12%/14%/16%/18%/20%/22% of the healing received into Increased Damage on the next attack.
Increase Strong Hit chance by 10%/12%/14%/16%/18%/20%/22%
Place [Stun] on the target for 1 turn when they lose more than 80%/75%/70%/65%/60%/55%/50% in an attack.
Single target attacks have a 50% chance to inflict damage to all enemies equal to 5%/6%/7%/8%/9%/10%/11% of the damage of the attack.
Strong hits grant 5%/6%/7%/8%/9%/10%/11% turn meter