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Dracula

Dracula

Legendary
Vyraj Vyraj Brawler Brawler Cunning Cunning Chaos Chaos
Base Stats
Rank 1 / Level 1
1 60
HP
1725
ATK
86
DEF
88
SPD
100
INIT
89
ACC
35
RES
55
⚔️ Recommended Weapons
Aten
Aten
ATK
Namsaru
Namsaru
Diseased Talons
Diseased Talons

💎 Signature Imprint

Dracula
Dracula - Signature
At the start of an enemy's turn, if they are under [Bleed] increase the damage of this hero's next attack by 5%.

💎 Recommended Imprints

Unyielding Trickster
Unyielding Trickster
Place [Immortal] on this hero for 1 turn when receiving fatal damage for the first time. Also, has a 25% chance to join an ally's attack.
Achilles Heel
Achilles Heel
Inflicts 10% increased damage to enemies under [Bleed] but receives 20% increased damage from enemies under [Bleed].
Mouth of Thorns
Mouth of Thorns
Increase damage inflicted by 1% for each stack of [Bleed] on the target.

⚡ Recommended Sets

Duelist (6-Piece)
Parasite (4-Piece)
Duelist (6-Piece) Parasite (4-Piece)

🛡️ Recommended Armor

Helmet
Helmet - INIT
Pauldrons
Pauldrons - HP%
Chest
Chest - HP%
Gauntlets
Gauntlets - ACC
Legs
Legs - SPD
Treehds
Boots - INIT

⚡ Skills & Abilities

Transfusion Basic Transfusion
Attack 1 enemy (5%HP + 80%ATK) 2 times. Each hit has a 75% chance to place 1 stack of [Bleed] on the target. Also, Heal (5%HP) this hero if the target under Bleed.
Blood Mist Core Blood Mist
Place 2 stacks of [Bleed] on all enemies and remove 1 random [Buff] from each target. If a [Buff] was removed place 3 stacks of [Bleed] instead. Gains an Extra Turn.
Sanguine Tides Ultimate Sanguine Tides
Initial: 575
Cost: 4725
Attack all enemies (5%HP+35%ATK) 4 times. Before attacking, consumes all stacks of [Bleed] on each target and increases the damage inflicted by 8% per stack of [Bleed] consumed.
Symphony of the Night P Symphony of the Night
At the start of an enemy's turn, if they are under [Bleed] increase the damage of this hero's next attack by 10%.

🎁 Bonuses

⭐ Awakening Bonuses
  • Level 1: Place 1 stack of [Bleed] on all enemies instead.
  • Level 2: DMG_MULT +30%, HEAL_MULT +30%, IGNORE_RES +20%
  • Level 3: At the start of an ally's turn, steal 5% of their current HP and increase this hero's Divinity by 2%
  • Level 4: ARMOR_MULT +25%, ATTUNEMENT_MULT +40%, WEAPON_MULT +25%
  • Level 5: Also, Destroy each target's HP for 10% of the damage inflicted (up to 60% of the target's HP)
🏆 Ascension Bonuses
  • Rank 1: HP +6%, ATK +6%, DEF +6%
  • Rank 2: HP +6%, ATK +6%, DEF +6%
  • Rank 3: HP +6%, ATK +6%, DEF +6%
  • Rank 4: ACC +14
  • Rank 5: INIT +8
  • Rank 6: DIVINITY +400

🎥 Video Guide